Random video game review quotes.

Man, those damn quests in Nier suck.

This dreary action role-playing game has its worthwhile moments, but they’re separated by countless hours of fetch-quest tedium.
-Gamespot

Good thing that gamespot pointed out the same about another game with tedious quests, like say, Grand Thef Auto IV

The single-player game, which you can still play long after you complete the story, is the series’ best by far, and the multiplayer features are good enough that you’ll likely have no problem finding people to play with for many months to come.

Guess not.

I couldn’t let pass this part from the game informer review, i just couldn’t.

I now know how film critics felt after screening “The Godfather.” It’s been days since Grand Theft Auto IV’s credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again…Grand Theft Auto IV doesn’t just raise the bar for the storied franchise; it completely changes the landscape of gaming.

Also, from the Yakuza 3 reviews:

WHY DO I HAVE TO READ TEXT IN VIDEO GAMES? THIS SHIT IS KILLING THE INDUSTRY!

Strictly Japanese style with all its pros and cons – adult story, childish episodes, plenty of text to read, piles of minigames and somewhere in the middle you’ll find a fighting game. [Issue#189]
-LEVEL

Pre-canned cutscenes suddenly give way to in-engine sections where the characters continue to converse, only silently – via slabs of text you need to click through instead of pre-recorded speech. There doesn’t appear to be any real rhyme or reason as to when this will happen – it just seems like a cheap way of extending the cutscenes. All it does it undermine the atmosphere – the game goes from a modern, cinematic action-drama to a static, dusty old RPG in the blink of an eye. [Apr 2010 p.70]
-Playstation official magazine australia

Tags:

Leave a comment